Hello everyone!

The Story:
So, I'm writing a Sci-Fi novel and doing my best to make a proof of concept visualizer with Unreal Engine 5. I've been trying to create a single greyscale height map for a tropical beach for the last few years. I've tried using "Tangram Heightmapper" to utilize real-world data for my map. I've tried pulling some GPS data off NASA and using a program the US Navy uses for things of this nature. Unfortunately, the beach I've based my inspiration on does not have the best satellite data, so I've been unable to bring the visualizer to life.

The Request: I would sincerely appreciate you in someone was able to create some greyscale heightmaps with 2017x2017 of a tropical beach that I could utilize within Unreal Engine 5. Please include lots of space for land and very little for additional water. 🙏

The Beach: it's a mix of the Baia de Santos in Brazil and Spiaggia di Porto Ferro, Via Monte Airatu, Sassari, Province of Sassari, Italy. There are some iconic peninsulas that make up the beach in Brazil. It is the incorporation of Porto Ferro's castles on top of the hills that I'd like to incorporate, as I have a tower on-top of a peninsular hill within the book. I've attached (5) photos of Porto Ferro and (1) photo of Baia de Santos. Thank you in advance!



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