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Thread: [Region 1][Map 27][Town 01]Argria

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  1. #10
    Community Leader mearrin69's Avatar
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    Sep 2009
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    Little more mucking about. More buildings, refined labels and textures, added buildings. If anybody has any suggestions for place names to fill my blanks feel free to shoot 'em out.

    My basic idea is that the city started as a collection of shops around the main gate and then hovels and small buildings where the merchants lived. Maybe some development also took place along the main road, which caravans took on the way out of Anuroch across the wastelands. The other areas grew up in a bit more organized fashion, but still around the various established tracks around the fortress. On the west end there will be a nomad tent city, permanent earthen hovels, horse pens, markets, etc. I think most chapels will be along the main road and wealthier housing and a few estates will be along the southern edge.

    Working on some designs for significant buildings and will drop those in soon.
    M
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