So this is what I've gotten from randomly applied cloud filters so far.
Heightmap.jpg

I am looking for a few tips:
1) How to reduce the overall amount of height. Currently too much of the land is still very high elevation (light greys).
2) How to smooth out the effect of the filters. Right now its very choppy and swirly. Would layering on more cloud filters help smooth this out or should I rely just on Wilbut to help smooth out the terrain?

Thanks!