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Thread: Encounter Maps- feedback please

  1. #11
    Community Leader Facebook Connected Ascension's Avatar
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    Lookin sweet, I like that stream bed idea and the trees have some depth.
    If the radiance of a thousand suns was to burst at once into the sky, that would be like the splendor of the Mighty One...I am become Death, the Shatterer of worlds.
    -J. Robert Oppenheimer (father of the atom bomb) alluding to The Bhagavad Gita (Chapter 11, Verse 32)


    My Maps ~ My Brushes ~ My Tutorials ~ My Challenge Maps

  2. #12
    Community Leader Facebook Connected torstan's Avatar
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    I was going to suggest a bit of body to the trees but you beat me to it. Looking good.

  3. #13
    Guild Apprentice Krome's Avatar
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    Wip

    Thanks, guys. I like the last forest map the best. Any suggestions or criticisms, feel free to leave them. Can't improve without them!

    Okay. Next we have the first draft of my underground tower. This is what is in the upper left of the forest map. I'm tired so not sure I have the spiral staircase working right. I need to grungify it, and add some damage, still.

    There are five levels deep and a surface map.

    BTW the opening at surface level drops the PCs into level 1 right by the door, slightly right and south of the wall. There is a grid there against the wall.
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    Last edited by Krome; 05-26-2009 at 10:05 PM.

  4. #14
    Guild Apprentice Krome's Avatar
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    and here are levels 3-5. Levels 1-4 are essentially the same image, just rotated 90 CCW, each.

    I know I need to make the wooden floor look decaying. I figure on making it dirtier with Multiply, and applying some holes of various degrees. I need some furnishings too, to attract the PCs.
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    Last edited by Krome; 05-26-2009 at 10:03 PM.

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