Good composition. I like
I didn't care too much for the use of 3d tiles because of the lack of freedom...I don't want to be restricted to a grid, so I decided to just do some basic level editing in 3d to create a starting point. I'll use these basic walls and floor models as collision detection objects and then do some artistic wall work once I get the level built like I want it. This is going to be quite fun I think!
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Robbie Powell - Site Admin
Good composition. I like
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
Nothing new to show, but I managed to prepare the walls for texture and I added a bit of a rough rock noise to the walls as well so they will look like hewn stone walls. I hope. Gotta find a good texture now with normal maps and such.
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Robbie Powell - Site Admin
So many great textures out there - but most don't seem to have a normal map. However, if you mean normal maps like this:
You could very easily make your own for any tiling texture you have with a very little known piece of freeware I found the other day called NeoTextureEdit
Its a little awkward to steer, but its not all that complicated. I got the hang of it in about half an hour.
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
Nice! That might actually replace the program I was using for generating normal maps from bump maps. But. I may make my own texture and normal map from scratch because I somehow managed to convince my work to buy me zbrush, I'm super excited about learning it.
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Robbie Powell - Site Admin
Oooh. You lucky....lucky man! (you don't seem to have a smiley face for 'green with envy'!)
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
Problem is I need time to learn to use it.
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Robbie Powell - Site Admin
Here's a quick play around with some rock texture I found online. I don't like the repetitiveness of the floor, so that's going to have to change...but the rock wall looks pretty cool in render...I dunno if it'll look that good in the game engine though...We'll have to see This is looking down the main hallway with players back to the well...camera is directly under the well.
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Robbie Powell - Site Admin
Hey I like the walls. Its just a tad dark in here, Robbie. Is there such a thing as interactive lighting - a torch the player can carry around with them?
Free parchments | Free seamless textures | Battle tiles / floor patterns | Room 1024 - textures for CC3 | GUILD CITY INDEX
No one is ever a failure until they give up trying
All Hail FlappyMap! Long Live MapFeed!
Robbie Powell - Site Admin